CSE 40166 / 60166 - Computer Graphics

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Kevin McShane

Homework 1:


Using a white background instead of a black background, just for fun. There was some space in the screen, and it needed some filling, so there's a surfboard in the image:


Homework 2:


Jumping is encouraged


Footballs are limited to 5 on screen at a time.


This shows the hands closed for catching - press down key for this. You have to have your hands like this to score a point.


Homework 3:

From above, the vehicle in close zoom:



The vehicle has some thrusters, with real flames coming out of the back.



There are reverse thrusters coming out of the front too!


Homework 4:


A view from above the curve:


The menu has one function only! Hooray for minimal menu making!


Midterm Project:


The midterm project is a roller coaster simulator with arc-length parameterization of the curve, lights and materials, etc. Here is an example of a few things: the objects inserted into the scene from the control file, the drawing of the track, and the lighting of the scene.


Our little Roller Coaster car driving along the track. The track is two different "wooden" material made of gl quads. The car is made out of "Metal" materials.


Our menu allows you to add the viewpoint screen, and change the camera.


We use a blue cube as our "skybox." Really, it is not much of a sky, but it isn't black.




Homework 5

The rain system splashes smaller particles, although sometimes things get stuck with a particle just above the spot where things splash:


The fountain shoots out pieces of gold!


I can also generate more than one particle system per file:




Homework 6


The enemy is a big red armadillo - look at the health bar above the characters.


Oops, fell off!

Homework 7


Waddles is looking good, and in between poses at the moment.


He is super cel shaded right now:



Final Project


Lions on the Serengeti, with a tiled floor, crouch to prepare for an attack!


Going into first person mode.



Fell of the stage, look at the pretty scenery!



Low health - screen gets a little crazy, thanks to the shader.