MT3D offers some alternative solution formulations. MT3DMS Manual and Supplement
Finite Difference is computationally efficient (no packet tracking) and small mass balance errors, but there is significant numerical dispersion and overshoot/undershoot
MOC reduces numerical dispersion, but is not computationally efficient (particularly for 3D) and has problems with mass balance review of the discussion of the MOC method from unit 13
The alternative MOC solutions offer the ADVANTAGE/DISADVANTAGE of :
TVD (third order total-variation-diminishing scheme) is a higher order finite-difference (finite-volume) methond and is computationally efficient, conserves mass, and reduces numerical dispersion and overshoot/undershoot, although does not eliminate it.
*Consider
initial conditions in MT3D
*Consider boundary conditions
in MT3D
*Consider discretization
in MT3D
*Consider velocity interpolation
in MT3D
Consider packet tracking in MT3D
Consider dynamic packet distribution in MT3D
*Consider sources/sinks
in MT3D
*Consider adsorption
in MT3D
*Consider decay in MT3D
*Consider dispersion
coefficients in MT3D
*Consider mass balance
in MT3D
*Consider time step
criteria in MT3D
Consider dual medium
MT3D modules
*Consider MT3D modules
MT3D output
*Consider MT3D output
GO "BACK" and generate an MT3D simulation for your class project.